On the 2nd April many shipping and freight companies servicing Australia announced price rises of between 25-40% due to the current fuel issues. We have added an initial small $3 temporary increase to our flat-rate shipping fee as we have seen some of these supply increases already. We will monitor the providers and may need to increase the freight charges again to cover costs. Additionally, there are freight delays due to limited fuel so we are currently unable to provide accurate ETA's for shipment of orders.

Jump to Lightspeed - Booster - Star Wars Unlimited

Jump to Lightspeed - Booster - Star Wars Unlimited

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$9.00
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$9.00
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We have 12 in stock

Each booster pack for this game contains exactly 16 cards. Among those 16, one is guaranteed to be a leader card, and another is guaranteed to be a base (with an Experience or Shield token on the other side of it). That leaves 14 cards remaining that are pulled from the pool of “standard” (non-leader, non-base, non-token) cards.

Outside of the cards that are exclusive to starter decks, the cards in this game are divided into four rarities: Common, Uncommon, Rare, and Legendary. In each booster pack, you will find 9 Common cards, 3 Uncommon cards, and 1 Rare or Legendary card. You may notice that only adds up to 13; add the leader and base card, and you’ve got 15. So, what is the last card in the pack?

The final card in a pack is a foil card, which will be a foil version of any card in the set (that can appear in booster packs). This foil card can be of any rarity, which means you could luck into a second Rare or Legendary card!

However, foil cards are not the only variants that can appear in packs. There is also a small chance that any of the cards in the pack are a “Hyperspace” variant, which gives them a special alternate frame that shows off more of the artwork!